We are all affected by bullying at some point in our lives. For some of us, those unhappy memories are confined to our school years. But for far too many of us, it’s still happening online, in the very places where we ought to feel safe: in games and on social networks where we interact with friends and strangers alike.
When CEO Chris Priebe founded Two Hat Security in 2012, not many people were talking about online harassment. Well, maybe they were talking about it… but not many people were talking about solutions. Chris wanted to do something different. He wanted to change the (online) world.
To that end, he built Community Sift, a chat filter and moderation tool that goes beyond blacklists/whitelists and actually understands the complexities of language. With Community Sift, social and gaming platforms are empowered to build healthy, engaged online communities, all while protecting their users from abusive content.
We’ve always believed that everyone should have the power to share online without fear of harassment or abuse. In the last five years, our mission has never changed. We believe that safe, diverse, engaged, and healthy online communities are possible, with the right tools and the right intentions.
Luckily, that’s not just a dream anymore. In 2017, the fundamental values of fair play, sportsmanship, and digital citizenship are reshaping gaming and social communities for the better. Leading companies like Twitch, Riot Games, and Blizzard are proactively addressing antisocial behavior on their platforms. At Two Hat, we work with companies like Supercell, Roblox, Kabam (Marvel: Contest of Champions), and more to help foster healthy, dynamic online communities without sacrificing freedom of expression and belief.
It’s not just gaming companies that are speaking up. Non-profits like the Cybersmile Foundation, #ICANHELP, and of course Diverse Gaming Coalition are doing their part to increase awareness of civil online behavior.
We’re so proud to be part of a movement that seeks to make the internet a better, more civil space. And we hope that more companies, more non-profits, and more individuals continue to speak out against online harassment — and find unique, innovative ways to make online communities safe, inclusive spaces for everyone.